By their peak in the mid-90s, Sim games had become a genre unto themselves, thanks in no small part to Maxis’s master craftsmanship. Each game was the best, most balanced simulation that a given subject had to offer. So it comes as a surprise that on two occasions, Maxis recruited outside talent to make Sim games. And even more shockingly, one of these projects, SimTower: The Vertical Empire, is intimate enough to stand equal to – if not a head above – all the others.
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